Course Title
Virtual Reality Development in Unity
Course Description
A study of the fundamentals of virtual reality development using the Unity Game Engine. Emphasis is placed on the Microsoft Visual Studio Integrated Development Environment (IDE), version control workflow using Git, as well as proper programming strategies and architectures for the Unity Game Engine with C#.
Course Attributes
Transfers to AZ Public Univ, Technical/Occupational
Total Credits
5
Lecture Hours
2
Lab Hours
6